accurateobservation

thoughts on video games
 
 

Dead Island’s zombies don’t discriminate

• September 26, 2011 • 1 Comment

Posted in Critique, Games
Tags: critique, dead island, Games, narrative, review, video games, zombies


Pages

  • About

Recent Posts

  • Definitive Proof: Games As Art.
  • The Stanley Parable Parable
  • Thanks for your patronage
  • If It Bleeds
  • BioShock: Infinite Stupidity

Archives

  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • April 2013
  • February 2013
  • December 2012
  • November 2012
  • June 2012
  • September 2011
  • August 2011

Post History

April 2021
M T W T F S S
 1234
567891011
12131415161718
19202122232425
2627282930  
« Oct    

Recently Tweeted

  • HURRY UP https://t.co/FwPm9iyb4l 9 hours ago
  • @DaveMilbo That guitar has *seen* some stuff 10 hours ago
  • On the plus side, it couldn't be worse than Bioshock Infinite, so twitter.com/GameSpot/statu… 10 hours ago
  • @ElPrezAU weird to have a book on an agile methodology amongst your games 15 hours ago
  • Look, I don't know anything about Venom, really. I've played a couple of Spidey games with him, I don't read comics… twitter.com/i/web/status/1… 1 day ago
Follow @hailtonothing

RSS Feed

RSS Feed RSS - Posts

RSS Feed RSS - Comments

 

Blog at WordPress.com.

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy